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Kick: investigating the use of kick gestures for mobile interactions

机译:踢:调查在移动交互中使用踢手势的情况

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摘要

In this paper we describe the use of kick gestures for interaction with mobile devices. Kicking is a well-st udied leg action that can be harnessed in mobile contexts where the hands are busy or too dirty to interact with the phone. In this paper we examine the design space of kicki ng as an interaction technique through two user studies. The first study investigated how well users were able to control the direction of their kicks. Users were able to aim their kicks best when the movement range is divided into segments of at least 24°. In the second study we looked at the velocity of a kick. We found that the users are able to kick with at least two varying velocities. However, they also often undershoot the target velocity. Finally, we propose some specific applications in which kicks can prove beneficial.
机译:在本文中,我们描述了踢动手势与移动设备交互的用法。踢腿是一项经过充分研究的腿部动作,可以在手忙碌或太脏而无法与手机互动的移动环境中使用。在本文中,我们通过两个用户研究来检验踢球作为一种交互技术的设计空间。第一项研究调查了用户控制踢脚方向的能力。当将运动范围划分为至少24°的分段时,用户能够最佳地瞄准自己的脚蹬。在第二项研究中,我们研究了脚踢的速度。我们发现用户能够以至少两个不同的速度踢。但是,它们也经常低于目标速度。最后,我们提出了一些特殊的应用,其中踢可以证明是有益的。

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